Procedural Texturing is the Future
Texturelab is an Open Source alternative for making beautiful, tileable, physically-based textures

Features
TextureLab is packed with features to help you make your next masterpiece
Artist Friendly
Node-based workflow gives you a preview at every step.

Create Seamless Textures, Seamlessly
Shapes, noises and filters in TextureLab are seamless by default.

Design Once, Use At Any Resolution
Procedural textures are the SVGs of the 3D art world.

Other Features
Unity Support
Export your textures directly to unity materials.
Awesome Community
Join our friendly community of artists and developers on Discord and itch.io
Open Source
TextureLab is made awesome by the contributions of others. Check out our Github repository if you want to help with its development.
Hardware Accelerated
Almost all nodes are built to work on the GPU.
Works Everywhere!
Runs on Windows, Linux and Mac
PBR-Ready
By default, materials are geared towards a metallic Physically Based Rendering workflow
Want to Contribute?
This project is still under heavy development so now is your chance to influence the project in a big way
Join Our Communities
Our growing community is very welcoming and responsive. We even have weekly challenges on Discord.
Become a Contributor on Github
If you want a personal hand in the development of this project, you can join in, TextureLab is open source!
TextureLab